Update libhoudini #256

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ayasa520 merged 2 commits from patch-1 into main 2026-01-05 03:56:03 -05:00
ayasa520 commented 2026-01-02 11:41:12 -05:00 (Migrated from github.com)
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aleasto commented 2026-01-03 16:41:02 -05:00 (Migrated from github.com)

I don't like the change in ABI ordering. Why are you proposing that?

I don't like the change in ABI ordering. Why are you proposing that?
ayasa520 commented 2026-01-03 20:36:51 -05:00 (Migrated from github.com)

Some games provide x86 libraries with bugs that prevent them from running natively, and we must force specify --abi arm64-v8a to run them properly. For example, Soultide, Houkai Gakuen 2. If you don't like it, I will revert it.

Some games provide x86 libraries with bugs that prevent them from running natively, and we must force specify `--abi arm64-v8a` to run them properly. For example, Soultide, Houkai Gakuen 2. If you don't like it, I will revert it.
aleasto commented 2026-01-05 03:52:09 -05:00 (Migrated from github.com)

Some games provide x86 libraries with bugs that prevent them from running natively, and we must force specify --abi arm64-v8a to run them properly. For example, Soultide, Houkai Gakuen 2. If you don't like it, I will revert it.

I remember seeing that. Ok, please submit a separate PR.

> Some games provide x86 libraries with bugs that prevent them from running natively, and we must force specify `--abi arm64-v8a` to run them properly. For example, Soultide, Houkai Gakuen 2. If you don't like it, I will revert it. I remember seeing that. Ok, please submit a separate PR.
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Reference: wbruno/waydroid_script#256