I could not install libhoudini with your fork of waydroid_script. libhoudini on A13 is disabled and restricted to A11. Adding libhoudini to array in line 232 allows installation. After installation the prop entry ro.dalvik.vm.native.bridge is unset and houdini does not work.
Using this fork I could install houdini on A13: https://github.com/worstperson/waydroid_script
I could not install libhoudini with your fork of waydroid_script. libhoudini on A13 is [disabled](https://github.com/aleasto/waydroid_script/blob/06451eb37b0aeba45d55819caa339bb5df10880d/main.py#L232) and [restricted to A11](https://github.com/aleasto/waydroid_script/blob/06451eb37b0aeba45d55819caa339bb5df10880d/main.py#L235). Adding libhoudini to array in line 232 allows installation. After installation the prop entry `ro.dalvik.vm.native.bridge` is unset and houdini does not work.
Using this fork I could install houdini on A13: https://github.com/worstperson/waydroid_script
I could not install libhoudini with your fork of waydroid_script. libhoudini on A13 is disabled and restricted to A11. Adding libhoudini to array in line 232 allows installation.
Oh, ok. I was testing with main.py -a13 install libhoudini
After installation the prop entry ro.dalvik.vm.native.bridge is unset and houdini does not work.
You need a newer build of Waydroid
> I could not install libhoudini with your fork of waydroid_script. libhoudini on A13 is [disabled](https://github.com/aleasto/waydroid_script/blob/06451eb37b0aeba45d55819caa339bb5df10880d/main.py#L232) and [restricted to A11](https://github.com/aleasto/waydroid_script/blob/06451eb37b0aeba45d55819caa339bb5df10880d/main.py#L235). Adding libhoudini to array in line 232 allows installation.
Oh, ok. I was testing with `main.py -a13 install libhoudini`
> After installation the prop entry ro.dalvik.vm.native.bridge is unset and houdini does not work.
You need a newer build of Waydroid
waydroid android image or waydroid system package?
Android image.
Is there a minimum version I need?
Source-built from yesterday.
Does this mean we gotta do that full ~300GB android build ourselves or is there someplace where builds can be downloaded from?
> > waydroid android image or waydroid system package?
>
> Android image.
>
> > Is there a minimum version I need?
>
> Source-built from yesterday.
Does this mean we gotta do that full ~300GB android build ourselves or is there someplace where builds can be downloaded from?
@ikcikoR Here is my build (working with ARM apps thanks to this pull request) if it can help someone: [Benjamin-Loison/waydroid/issues/16#issuecomment-2781606424](https://github.com/Benjamin-Loison/waydroid/issues/16#issuecomment-2781606424)
I have tried libhoudini on yesterday's lingeage 20 build. It's still not working. I am on AMD Ryzen 7840U. It is strange that on android 11 libhoudini works perfectly fine on my machine, but on android 13 it just don't work
I have tried libhoudini on yesterday's lingeage 20 build. It's still not working. I am on AMD Ryzen 7840U. It is strange that on android 11 libhoudini works perfectly fine on my machine, but on android 13 it just don't work
If anyone test this A13 houdini, please tell me that you got your game running without freeze. Some further testing I started to found out that they are suddenly locking up the games
If anyone test this A13 houdini, please tell me that you got your game running without freeze. Some further testing I started to found out that they are suddenly locking up the games
Can reproduce freezes.
AMD CPU + libhoudini from Tencent AoW: pretty much everything freezes shortly after running. Repeated launches of same app will allow the app to progress further.
Intel CPU + libhoudini from ChromeOS: Genshin Impact freezes after loading into world, can run around for 1 min before freezes. Yes, I had xmlconfig enabled, without that world doesn't load.
No resolution.
Can reproduce freezes.
AMD CPU + libhoudini from Tencent AoW: pretty much everything freezes shortly after running. Repeated launches of same app will allow the app to progress further.
Intel CPU + libhoudini from ChromeOS: Genshin Impact freezes after loading into world, can run around for 1 min before freezes. Yes, I had xmlconfig enabled, without that world doesn't load.
No resolution.
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Verified both, ndk_translation on AMD and houdini on intel.
Big thanks to @hmtheboy154 for providing these.
As we get ready to roll out Android 13 for Waydroid, we would like these to be available and working
I could not install libhoudini with your fork of waydroid_script. libhoudini on A13 is disabled and restricted to A11. Adding libhoudini to array in line 232 allows installation. After installation the prop entry
ro.dalvik.vm.native.bridgeis unset and houdini does not work.Using this fork I could install houdini on A13: https://github.com/worstperson/waydroid_script
Oh, ok. I was testing with
main.py -a13 install libhoudiniYou need a newer build of Waydroid
waydroid android image or waydroid system package? Is there a minimum version I need?
Android image.
Source-built from yesterday.
Does this mean we gotta do that full ~300GB android build ourselves or is there someplace where builds can be downloaded from?
@ikcikoR afaik there are no automated builds for android 13 yet so you need to build yourself.
@ikcikoR Here is my build (working with ARM apps thanks to this pull request) if it can help someone: Benjamin-Loison/waydroid/issues/16#issuecomment-2781606424
Thanks! I have merged this to my forked repository
Thanks for this. Confirmed libndk works on my own build Apr07.
Note that https://sourceforge.net/projects/waydroid/files/images/system/lineage/waydroid_x86_64/ now proposes LineageOS 20 (Android 13) builds.
I have tried libhoudini on yesterday's lingeage 20 build. It's still not working. I am on AMD Ryzen 7840U. It is strange that on android 11 libhoudini works perfectly fine on my machine, but on android 13 it just don't work
libhoudini only works on intel CPUs
If anyone test this A13 houdini, please tell me that you got your game running without freeze. Some further testing I started to found out that they are suddenly locking up the games
Can reproduce freezes.
AMD CPU + libhoudini from Tencent AoW: pretty much everything freezes shortly after running. Repeated launches of same app will allow the app to progress further.
Intel CPU + libhoudini from ChromeOS: Genshin Impact freezes after loading into world, can run around for 1 min before freezes. Yes, I had xmlconfig enabled, without that world doesn't load.
No resolution.
check here guys
https://github.com/casualsnek/waydroid_script/issues/224